Based in Copenhagen, Denmark
PC / Vive
"Tell Me What You See" is an asymmetric cooperative game following the premise of “a VR game inside a point-and-click adventure”. The rooms look like immersive VR spaces for the VR player and like dioramas to play around for the PC player. Both game styles meld when the players have to communicate to solve puzzles together.
In "Tell Me What You See" both the perspective and the way in which the players interact with the room is different, so they have to collaborate in order to understand and solve the puzzles. The interactions for the VR player are often more direct, she can grab objects, activate mechanisms, etc. The PC player, on the other hand, changes the world indirectly by making objects fall or blowing the microphone to create wind in the room The ways of communicating between the players change along the game and are tied to the puzzles. While in the first room they can use a phone, in a more advanced level they only have a bottle that can be thrown to the sea with messages.
- Asymmetrical multiplayer experience
- Cooperative gameplay
- Playful puzzles
- Point and click mechanics for the PC player
Tell me what you see - Trailer YouTube
Logo & Icon
Awards & Recognition
- "Best Student Game Honorable Mention - Independent Games Award" San Francisco, 21 March, 2018
- "Ludicious Game Festival - Nominated "Emerging Talent Award"" Zürich, 18-21 January, 2018
- "PLAY Festival - WINNER "Most Innovative Newcomer Game"" Hamburg, 1-5 November, 2017
- "Culture Night at IT University- WINNER "Best ITU Student Project"" Copenhagen, 13 October, 2017
- "INDIGO - Official Selection" Utrecht, 30 June, 2017
- "A Maze Berlin - Open VR Selection" Berlin, 28 April, 2017
- "The art style is a joy. [...] Out of all of the exhibits, it was the one with which I had the most fun – which is why I loved this game so much."
- Charlotte Cutts, Destructoid
- "Thesis project turned into an award-winning puzzle game."
- Vibeke Arildsen, IT University of Copenhagen
About Pesky Bees
A group of 4 students from IT University of Copenhagen. As a thesis project, we are experimenting with the challenges of building asymetrical interactions, outside and inside VR, from programming, art, game design, and sound design perspective.
More information on Pesky Bees, our logo & relevant media are available here.
Tell me what you see Credits